SC&I Courses

Filter

Displaying 1 - 10 of 35

  • Credits: 3 Prerequisites: None Corequisites: None

    As the foundation course for the ITI major, Information Technology and Informatics provides students with an overview of the key theoretical and professional themes across the entire ITI curriculum. Theoretical emphasis is placed on social informatics, human-computer interaction, management of information technology, the relationship between technology, race and gender, and information intelligence. Practical emphasis is placed on the effective and ethical use of information technologies including the World Wide Web, and on the development of critical thinking and problem solving skills appropriate for the workplace.  This course provides an understanding of the concepts, culture, and underpinnings of the professions that encompass information technology and Informatics in society today.

    This course fulfills the SAS Permanent Core Curriculum learning goal I.c.: 21stcentury challenge – analyze the relationship that science and technology have to a contemporary social issue.

    Learning Objectives

    Upon successful completion of this course, students will be able to:

    • Describe the factors that shape the relationship between "information and technology" and people, such of the organization of information, information technology design, and user experience.
    • Compare the "First and Second Machine Ages" in the history of information technology.
    • Identify major interdisciplinary information technology theories, ranging from technological determinism to the social construction of technology, and apply those perspectives to real-world examples.
    • Identify and analyze current and emerging information technologies and their implications to society in social, cultural, economic, and/or political environments.
    • Demonstrate digital fluency skills to effectively and ethically research and evaluate information, discover meaning, design content and construct knowledge using information technologies, and/or communicate ideas in a digitally connected world.
    • Identify the role that data-driven decision making, economics, management, and regulations play in the implementation and use of information technology in organizational computing.
  • Credits: 3 Prerequisites: None Corequisites: None

    This course is a quantitative and mathematically rigorous introduction to concepts that underlie the Internet and Web search engines. A challenging problem will introduce each topic, and the exposition of principles and relevant theorems will be followed by an application to the Internet, and at least one other application in the Social Sciences (e.g. social networks) or the Humanities (e.g. author identification).

     

    The course counts as one of the two mathematics courses that must be taken in order to meet the Rutgers graduation requirements in quantitative reasoning.

    Learning Objectives

    Upon successful completion of this course, students will be able to:

    • Do and explain elementary examples of the quantitative processes underlying the internet information environment.
    • Discuss the relations of these processes to the social and economic impacts of that environment.
    • Be better prepared to contribute in the information environment, understand its strengths and weaknesses.
    • Serve as leaders in an ever-changing world of technology.
  • Credits: 3 Prerequisites: 04:189:103 with a grade of C or better Corequisites: None

    This course provides a survey of the key social issues related to information technology development, decision-making and use. Its focus is on the critical analysis of social, cultural, philosophical, ethical, legal, public policy and economic issues relating to information technologies, and how these interactions shape workplace decisions and technology use.

    Learning Objectives

    Upon successful completion of this course, students will be able to:

    • Analyze social aspects of information technology including benefits and drawbacks of technology implementation.
    • Identify and evaluate sources and tools they can use to support decision-making and discussion in the work place.
    • Identify approaches to resolving social dilemmas surrounding information technology development, decision-making and use.
    • Develop documents on best practices with information technology for organizational use.
    • Demonstrate new information technologies in such a way as to convey both the social assumptions built into the system and potential impacts of the system on social relations, work-life and productivity.
    • Describe the value of social informatics in professional and intellectual disciplines.
    • Apply skills of persuasion, argument and effective written communication in relation to social issues.
  • Credits: 3 Prerequisites: 189:103 with a grade of C or better; Some sections open only to ITI majors. Corequisites: None

    As the introductory course to the technological concentration/area in the ITI program, Introduction to Computer Concepts explains the basic principles of computer systems and applications. It covers the basic mathematical-theoretical principles that govern the functioning of computers, the architecture and organization of computer systems, the role of hardware and software, and the role of creative thinking and problem solving in building software applications.

    Learning Objectives

    Upon successful completion of this course, students will be able to:

    • Understand the difference between hardware and software, the architecture of the computer and the functioning of software.
    • Use a variety of applications to organize, process, store and retrieve data.
    • Understand the principles of computer programming and write simple applications such as macros and Web scripts.
    • Use the computer in a networked environment and access remote resources and services.
    • Create and publish simple webpages.
    • Demonstrate competency with technical terminology and ability to communicate with IT professionals.
    • Develop creative thinking and problem solving skills.
  • Credits: 3 Prerequisites: 04:547:201 Corequisites: None

    This course introduces students to the principles of object-oriented analysis, design and programming. The focus is on developing creative thinking for analyzing a problem domain and designing a solution, and on using the Java programming language (or other appropriate programming language) to implement it.

    Learning Objectives

    Upon successful completion of this course, students will be able to:

    • Apply critical thinking to analyze the requirements of a simple application and build a model of the problem.
    • Use the Unified Modeling Language (UML) and object-oriented design principles to develop a conceptual solution.
    • Use the Java programming language to implement the designed solution.
    • Use visual programming tools to sketch and build simple user interfaces.
    • Apply testing and debugging to ensure the correctness and efficiency of the application.
  • Credits: 3 Prerequisites: 04:547:201 Corequisites: None

    This course focuses on the relationship among information, technology, and people in an applied context. Students will learn to define design-problem spaces, represent the problem, and suggest sociotechnical solutions.

    Learning Objectives

    Upon successful completion of this course, students will be able to:

    • Explain challenges in developing sociotechnical systems for diverse individual, group, and societal stakeholders.
    • Explain how sociotechnical systems affect how professionals communicate, collaborate, and interact.
    • Identify a design problem and score a design space.
    • Model sociotechnical systems to bridge the needs requirement as identified by designers and the features to develop by engineers or developers (specifically, using Unified Modeling Language).
    • Demonstrate presentation construction and delivery skills that effectively communicate design problems and proposed solutions.
  • Credits: 3 Prerequisites: Some sections are open only to ITI majors. Corequisites: None

    This course will examine video games from a cultural and social perspective. Rather than focusing on game design, it will explore the ways culture, socialization, and values are a part of gaming. Using a variety of theoretical & methodological approaches a range of topics will be discussed in an attempt to understand not only the internal workings and social dynamics of computer games, but their place in the broader culture. Topics include: community management and maintenance in games; social processes and interaction; games as communication spaces and virtual worlds; intellectual property and commodification in games, players as producers of game content, political/ideological analysis of games; gender and race in gaming; and design & values.

    Learning Objectives

    Upon successful completion of this course, students will be able to:

    • Analyze the social impacts of video games including the historical and cultural influence video gaming has had on society.
    • Identify approaches to understanding the social and technical components within a video game in regards to design, production, marketing, and play.
    • Deconstruct the video game playing experience in such a way as to convey both the social assumptions within video game design and the cultural reconfigurations performed by players as they adapt games to meet their goals.
    • Synthesize arguments related to issues of gender, race, class, desire, pleasure and play when viewing video games as artifacts.
    • Apply skills of persuasion, argument and effective written communication in relation to the social impacts of video games.
  • Credits: 3 Prerequisites: None Corequisites: None

    In this course, students examine and analyze the information retrieval process in order to more effectively conduct electronic searches, assess search results, and use information for informed decision making. Major topics include: search engine technology; human information behavior; evaluation of information quality; business, economic, and cultural factors that affect the availability and reliability of electronic information; and the future of search.

    Learning Objectives

    Upon successful completion of this course, students will be able to:

    • Associate critical terms and concepts in the areas of epistemology; human information behavior; information seeking, retrieval, and evaluation of information through information retrieval systems; and legal aspects and economics of the search industry.
    • Explain principles that underlie information retrieval systems pertaining to searching, main processes of web search engines (e.g., crawling, indexing, querying and retrieving, ranking), and evaluation of search results.
    • Evaluate and employ current technologies to access and retrieve information using diverse search tools and effective search strategies, conduct research, and communicate findings.
    • Analyze and critically assess information using traditional and emergent technologies including evaluating the credibility, validity, and value of diverse information sources.
  • Credits: 3 Prerequisites: 04:547:202 or both 01:198:142/01:960:142 and 01:960:291 Corequisites: None

    This course introduces students to the use of large data sets and prepares them for work in organizational and research settings. The students will learn the basics of acquiring and curating practical data, discovering patterns, and managing large datasets with databases. Students will work multiple modalities of data such as textual, networked, and numerical datasets.

    Learning Objectives

    Upon successful completion of this course, students will be able to:

    • Explain what “data” means, including its role, purpose, and impact in various industries and in research.
    • Perform at least one practical application with three kinds of data: numeric data, text data, and network data.
    • Describe techniques for data input, including sources of data, format conversion, data description (metadata), cleaning, and data quality measurement.
    • Prepare data for use in visualizations such as boxplots, graphs, networks, and maps.
    • Design effective database solutions.
    • Use database software for importing and manipulating data to create reports.
    • Use a query language to create actionable information.
  • Credits: 3 Prerequisites: None Corequisites: None

    This is an ITI Program course number for 04:189:220 Data in Context. This course introduces students to the interplay between data and its surrounding societal context. It will cover the basics of data science, focusing on the ethical, legal, and social implications of data and algorithms. Students will learn to conceptualize and evaluate practical applications of data science in communication, information, and media contexts.

    Learning Objectives

    Upon successful completion of this course, students will be able to:

    • Develop the ability to assess and articulate the relevance of data for a particular organizational or societal problem.
    • Identify frameworks for understanding the impact of data on society and that of society on data.
    • Explain the background of quantification and data-fication, including its social and political purposes.
    • Analyze and critique the ethical, legal, and social implications of data collection, data processing, and algorithm development.
    • Design practical applications of data science in communication, information, and media contexts in ways that are sensitive to social, structural and political economic concerns.
    • Communicate data science outputs to relevant audiences with attention to their contexts.