Virtual or Augmented Reality supported exercise can make day / night difference for Incomplete SCI injuries.
Referring to Sao Paolo, Brazil trial, it is obvious that virtual Reality component is adding something substantial and important for brain and spinal cord to jump faster with re-wiring in effort to send signals to patient limbs.
For complete injured patients scientists had to use cap with special sensors to pick-up signals directly from the brain ? as signals can not by-pass injured site. Sao Paolo trial shows amazing results. All 12 complete injured SCI patientsin this trial improved a lot and the most of them start to voluntary move their legs.
Incomplete injuries should be even easier to train using VR component with no need to use a cap to pick-up signals.
In lot of cases, Incomplete injured patient have signals by-passing injured site, but they are just too weak to contract muscles and move their limbs. Sensors (wi-fi) can be attached on the skin should be able to pick up these nerve signals and to supply program that would run VR module with augmented reality showing legs movement.
Depend on level of mobility of incomplete injured person, different modes of support would be applied. In some cases just parallel bars will be enough. Gait support walking (ZeroG or similar) and in some cases Lokomat or even robotic suite (Hal or KeeoGo ? suites able to pick up and amplify weak signals) should be adjusted to work in accordance with program and VR module.
This VR component combined with gait supported walking or robotic suite might be the holy grail for future physical rehabilitation.
Even simplified VR program without use of sensors should help incomplete SCI in rehab. Nobody knows without trial.
That?s why we need an exercise program created with Virtual Reality - set of sitting / standing / walking / hand exercises available on google cardboard & smart phone for free massive VR trial. We need it Yesterday!!!
(Sao Paolo Trial) (VR future) (Affordable VR coming) (VR Therapy already) (VRT 2)
(VR help strokers fo move again) (VR strokers) (Scientifically explained) (AR scientific)
(VR Gaming ? arm aralysis therapy)